@SCENARIO
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^SUPREME HEADQUARTERS, (AP) -- Allied Expeditionary Force, June 6
^
Allied troops landed on the coast of France in tremendous strength by cloudy daylight today and stormed several miles inland with tanks and infantry in the grand assault which Gen. Dwight D. Eisenhower called a crusade in which "we will accept nothing less than full victory."
^
As the Supreme Commander you are in charge of "Operation Overlord". Will you be able to liberate the continent or will your forces flounder before the formidable fortifications of the vaunted Atlantic Wall? The fate of the free world rests on your shoulders.
^
^^
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@options
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SCENARIO INFORMATION
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Objectives

As the Allied player, victory is dependent on the number of objective cities held at
the end of the game, ie, turn 46. 
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Scenario Parameters

 The following terrain is impassable to ground units: Mountains. The purpose being is 
to prevent the AI's ground units, as much as is possible, from wandering far and wide 
without rhyme or reason.
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 Government switching has been disabled.
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 You cannot obtain technologies by conquest.
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 There is no pollution.
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 Pillaging of roads, railrods and fortresses has been deactivated.
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House Rules

There are five house rules in this scenario that I strongly recommend humans players 
adhere to:
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 Firstly, only infantry types may invade/disembark on non-beach hexes from 
Landing Crafts. 
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 Secondly, freighters may only embark/disembark units directly inside port 
city hexes.
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 Thirdly, Allied Armored and mechanized units are not allowed to be transported 
on the second generation Landing Craft. 
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 Fourthly, do not use air units to help Allied ground units bypass Zones of Control.  
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 Fifthly, changing city names is not permissible.
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For more important information, please read the scenario's Readme file.

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